SonicJPNews archive blog: interview
Showing posts with label interview. Show all posts
Showing posts with label interview. Show all posts

2019/06/28

'Mario & Sonic AT Tokyo 2020 Olympic Games': Famitsu interview with producer Takaya Ōhashi-san

News from 2019.06.27
Archived on 2019.06.27

Famitsu released an interview conducted on E3 with Takaya Ōhashi-san, the producer of the upcoming latest game to Mario & Sonic series: the 'Mario & Sonic AT Tokyo 2020 Olympic Games' for Nintendo Switch!

Here is a brief summary.

GO TO THE ORIGINAL ARTICLE FIRST

Original Article:
「本作を遊んで、東京2020オリンピックをより楽しんでほしい」『マリオ&ソニック AT 東京2020オリンピックTM』プロデューサー・大橋宜哉氏インタビュー【E3 2019】
https://www.famitsu.com/news/201906/27178599.html

GO TO THE ORIGINAL ARTICLE FIRST




'Sonic AT Tokyo 2020 Olympic Games': Famitsu interview with Kasahara-san

News from 2019.06.27
Archived on 2019.06.27

Famitsu released an interview conducted on E3 with Eigo Kasahara-san, the director of the upcoming smartphone app game 'Sonic AT Tokyo 2020 Olympic Games'!

Here is a brief summary.

GO TO THE ORIGINAL ARTICLE FIRST

Original Article:
191ヵ国で競い合う!『ソニック AT 東京2020オリンピックTM』の詳細を深掘り。ディレクター・笠原英伍氏にインタビュー【E3 2019】
https://www.famitsu.com/news/201906/27178624.html

GO TO THE ORIGINAL ARTICLE FIRST

2019/06/22

2019-06-23: How to celebrate Sonic's birthday in Japan!

News from 2019.06.22
Archived on 2019.06.22

The birthday of our beloved blue hedgehog is right in front of you, and there are several unique events happening around June 23rd!
Here is a summary of how to celebrate Sonic's birthday 2019 in Japan.


2019/05/21

NDW's direct interview with TSR teams #5: Team Eggman

News from 2019.05.21
Archived on 2019.05.21

Nintendo Dreams conducted an interview with each team of Team Sonic Racing!

The full article can be found on their vol. 302 issued this month, but they are also releasing a part of these interviews online!

Each interview-part will be released on Nintendo Dreams Web (NDW) from April 23rd onwards every Tuesday towards the game release on May 21st.

And I will translate all of them and collect them here on my archive blog!

Schedule for Team Sonic Racing racers direct interview:
#1: Team Sonic (April 23rd) - ORIGINAL TRANSLATION
#2: Team Rose (April 30th) - ORIGINAL TRANSLATION
#3: Team Dark (May 7th) - ORIGINAL TRANSLATION
#4: Team Vector (May 14th) - ORIGINAL TRANSLATION
#5: Team Eggman (May 21st) - you are here 


The third team they interviewed is... Team Eggman!


【特別企画】『チームソニックレーシング』レーサー直撃インタビュー! その5「チーム エッグマン」

https://www.ndw.jp/teamsonicracing-interview_eggman/

↑↑↑↑ As usual, check out the original article first!   ↑↑↑↑



2019/05/14

NDW's direct interview with TSR teams #4: Team Vector

News from 2019.05.14
Archived on 2019.05.14

Nintendo Dreams conducted an interview with each team of Team Sonic Racing!

The full article can be found on their vol. 302 issued this month, but they are also releasing a part of these interviews online!

Each interview-part will be released on Nintendo Dreams Web (NDW) from April 23rd onwards every Tuesday towards the game release on May 21st.

And I will translate all of them and collect them here on my archive blog!

Schedule for Team Sonic Racing racers direct interview:
#1: Team Sonic (April 23rd) - ORIGINAL TRANSLATION
#2: Team Rose (April 30th) - ORIGINAL TRANSLATION
#3: Team Dark (May 7th) - ORIGINAL / TRANSLATION
#4: Team Vector (May 14th) - you are here 
#5: Team Eggman (May 21st) - ORIGINAL TRANSLATION


The third team they interviewed is... Team Vector!

【特別企画】『チームソニックレーシング』レーサー直撃インタビュー! その4「チーム ベクター」

https://www.ndw.jp/teamsonicracing-interview_vector/

↑↑↑↑ As usual, check out the original article first!   ↑↑↑↑




Translation

2019/05/07

NDW's direct interview with TSR teams #3: Team Dark

News from 2019.05.07
Archived on 2019.05.07

Nintendo Dreams conducted an interview with each team of Team Sonic Racing!

The full article can be found on their vol. 302 issued this month, but they are also releasing a part of these interviews online!

Each interview-part will be released on Nintendo Dreams Web (NDW) from April 23rd onwards every Tuesday towards the game release on May 21st.

And I will translate all of them and collect them here on my archive blog!

Schedule for Team Sonic Racing racers direct interview:
#1: Team Sonic (April 23rd) - ORIGINAL TRANSLATION
#2: Team Rose (April 30th) - ORIGINAL TRANSLATION
#3: Team Dark (May 7th) - you are here 
#4: Team Vector (May 14th) - ORIGINAL TRANSLATION
#5: Team Eggman (May 21st) - ORIGINAL TRANSLATION


The third team they interviewed is... Team Dark!



【特別企画】『チームソニックレーシング』レーサー直撃インタビュー! その3「チーム ダーク」

https://www.ndw.jp/teamsonicracing-interview_dark/

↑↑↑↑ As usual, check out the original article first!   ↑↑↑↑




Translation

2019/04/30

NDW's direct interview with TSR teams #2: Team Rose

News from 2019.04.30
Archived on 2019.04.30

Nintendo Dreams conducted an interview with each team of Team Sonic Racing!

The full article can be found on their vol. 302 issued this month, but they are also releasing a part of these interviews online!

Each interview-part will be released on Nintendo Dreams Web (NDW) from April 23rd onwards every Tuesday towards the game release on May 21st.

And I will translate all of them and collect them here on my archive blog!


Schedule for Team Sonic Racing racers direct interview:
#1: Team Sonic (April 23rd) - ORIGINAL / TRANSLATION
#2: Team Rose (April 30th) - you are here
#3: Team Dark (May 7th) - ORIGINAL TRANSLATION
#4: Team Vector (May 14th) - ORIGINAL TRANSLATION
#5: Team Eggman (May 21st) - ORIGINAL TRANSLATION


The second team they interviewed is... Team Rose!



【特別企画】『チームソニックレーシング』レーサー直撃インタビュー! その2「チーム ローズ」

https://www.ndw.jp/teamsonicracing-interview_rose/

↑↑↑↑ As usual, check out the original article first!   ↑↑↑↑

(c) SEGA, NDW

Translation

2019/04/23

NDW's direct interview with TSR teams #1: Team Sonic

News from 2019.04.23
Archived on 2019.04.23

Nintendo Dreams conducted an interview with each team of Team Sonic Racing!
The full article can be found on their vol. 302 issued this month.

But they are also releasing a part of each interview online! How nice.
From today, each interview-part will be released on Nintendo Dreams Web (NDW) every Tuesday towards game release on May 21st.


And I will translate all of them and collect them here on my archive blog!

Alright, let's get going!
The first team they interviewed is... Team Sonic!

【特別企画】『チームソニックレーシング』レーサー直撃インタビュー! その1「チーム ソニック」

https://www.ndw.jp/teamsonicracing-interview_sonic/

↑↑↑↑ As usual, check out the original article first!   ↑↑↑↑

(c) SEGA, NDW

Translation

2019/03/25

Hiroshi Kawaguchi-san on Hisashi Suzuki-san's interview

News from 2019.03.25
Archived on 2019.04.16

SEGA sound team member Hiroshi Kawaguchi-san (also known as Hiro or recently Hiro Shisho (= Master Hiro) ), the composer for the Space Harrier and After Burner series, tweeted about the article on his former boss Hisashi Suzuki-san.
Yuji Naka-san, who joined SEGA at the same time as Hiro-san, addressed the same interview article a week ago, as summarized in this article by me.

"An interview article of Hisashi Suzuki-san. Suzuki-san is famous for having a long talk. He was an interviewer of my job interview for SEGA, but 80% of the time was me listening to his talk."

Another confirmation that Suzuki-san's talkativeness.

-----------------------------
🍵Please support me through Ko-fi! Or a cup of tea!

2019/03/22

Behind-the-scene interview of Senoue-san and TORIENA on TSR music!

News from 2019.03.21-26
Archived on 2019.03.27, updated on 04.17

SEGA of America posted a new interview of Senoue-san and TORIENA-san, who cooperated in remixing "Bingo Party" track for Team Sonic Racing!
Take a look at this behind-the-scene of how they mixed the rocking guitar and rhythmic chiptunes together.


Also available on official YouTube channels:



I didn't know about TORIENA before, but she sounds like a very sincere person towards music, thinking very thoroughly about what Sonic fans want to hear. And their sounds compliment each other very well. No wonder their music sound so good!

I'm looking forward to other tracks she took part to, too.
Let's not forget to buy the soundtrack album "MAXIMUM OVERDRIVE" coming on May 29th!

-----------------------------
🍵Please support me through Ko-fi! Or a cup of tea!

2019/03/19

Senoue-san at LP Listening Room of Technics

News from 2019.03.19
Archived on 2019.03.20

It's the Day of Music in Japan and SEGA official tweeted about Panasonic's Technics Listening Room once again!

Ohtani-san have been here with Aoi Yuuki-san, bringing his Sonic Forces LPs to have an interview.

This time, Senoue-san came here with his Sonic Adventure & Sonic Adventure 2 LPs and had interview!


"The Day of Music.
Have you ever been 'cuddled' in sounds?
If you come to Panasonic's Technics Listening Room with your LPs, you can experience it with the highest quality of sounds! Of course you can bring 'Sonic Adventure's LP!"

-----------------------------
🍵Please support me through Ko-fi! Or a cup of tea!

2019/03/16

ParleyMint's interview with Ohtani-san on his Sonic music

News from 2019.03.16
Archived on 2019.03.17

Ohtani-san mentioned in a tweet that he took part in an interview about his musical works of Sonic series, held by ParleyMint and posted on Sonic Retro.

A great man of talent Ohtani-san talks about various styles of music he composed for Sonic series. I'm sure you all have at least one song composed by him which is in your top-10 favorite Sonic tunes list.

Check it out, it's worth a read!
I personally found it cool that the whole song of Endless Possbility from Sonic World Adventure, my favorite, came easily out of his head from the beginning guitar sounds straight to the end.
No wonder it feels so good to listen to!

-----------------------------
🍵Please support me through Ko-fi! Or a cup of tea!

Naka-san on Hisashi Suzuki-san's interview

News from 2019.03.16
Archived on 2019.03.19

Upon reading an article of a series called "Tale-tellers of Video Games" by Fumio Kurokawa (former SEGA employee), Naka-san talks about his memory with Hisashi Suzuki-san back in the time in SEGA.

Visit the original article first!
https://www.4gamer.net/games/999/G999905/20190302005/




Brief information translated from the article:

2018/06/13

Translation of Famitsu’s interview with Iizuka-san on Team Sonic Racing at E3 2018!

News from 2018.06.13
Archived on 2018.06.13 on Tumblr

🔵As always, check the original article first! ⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇

Original Article 

チームで競う新基軸! ソニック初の協力型レースゲーム『チームソニックレーシング』のアレコレを、プロデューサー飯塚隆氏に聞く!【E3 2018】 
https://s.famitsu.com/news/201806/13158584.html


Translation (in bullet points):

2018/05/02

Translation of Sonic Mania Plus interview with Iizuka-san by Famitsu

News from 2018.05.02
Archived on 2018.05.02 on Tumblr

Original Article

『ソニックマニア・プラス』インタビュー、『ソニック』シリーズプロデューサーの飯塚 隆氏にパッケージ化の真意や新要素について聞く  
https://s.famitsu.com/news/201805/01156313.html 

⬆⬆⬆ Check out the original first! ⬆⬆⬆


Translation of the Interview: comments by Iizuka-san)

2017/08/18

Sonic Mania Release Interview with Tee Lopes by Jun Senoue

News from 2017.08.18
Archived on 2017.09.01 on Tumblr

Here it is - Translation of a Sound Column by Jun Senoue on Sonic Channel.

Visit the original website first!!! There are nice photos which you can only see there too!
http://sonic.sega.jp/SonicChannel/soundcolumn/senoue/20170818_001397/


Translation:

2017/06/15

Interview with Iizuka-san and Nakamura-san by Famitsu at E3 2017

News from 2017.06.14
Archived on 2017.06.24 on Tumblr

Hi everyone! I finally finished the translation of the article. Thanks for the wait!

Before reading this article, I beg you to do just one thing: make sure you visit the original article by Famitsu!!! It is to show respect to the interviewer/journalist and to the both producers Iizuka-san and Nakamura-san who are working very hard to make great Sonic games for us. There are cool photos of E3 SEGA Booth too!

 ↓  ↓  ↓  ↓  ↓  ↓

『 ソニックフォース』と『ソニックマニア』の最新情報を、セガゲームス飯塚・中村両プロデューサーに根掘り葉掘り聞いてみた!【E3 2017】
 ファミ通 2017-06-14 10:35:00
 https://www.famitsu.com/news/201706/14135044.html 

↑  ↑  ↑  ↑  ↑  ↑


Translation

Gamer’s interview with Iizuka-san and Nakamura-san at E3 for Mania and Forces

News from 2017.06.14
Archived on 2017.07.14 on Tumblr

CHECK OUT the ORIGINAL ARTICLE first! 

【E3 2017】往年のファンにはたまらない隠し要素が詰まった「ソニックマニア」と、“アバター”を用いた新たな試みが成された「ソニックフォース」を紹介!

http://www.gamer.ne.jp/news/201706140056/


Translation

2017/04/19

Sonic Forces Interview with Iizuka-san by Famitsu

News from 2017.04.18
Archived on 2017.04.23 on Tumblr

I finally finished it!!
Translation of the Famitsu.com article on Interview with producer Takashi Iizuka about Sonic Forces is here! (Original issue: 2017.04.18)

https://www.famitsu.com/news/201704/18130922.html 

↑ ↑ ↑ Take a look at the original article before proceeding. 
This is important. It’s to show our respect to Iizuka-san, the interviewer of Famitsu, and everyone behind it by increasing the page view of their content.

Let’s show that we want to know more about Sonic!



2016/06/25

Translation of Sonic 25th anniversary interview by Famitsu with Sonic Team legends (by Windii)

News from 2016.06.24 
Archived on 2020.12.30 
----------------------------------------------------------
Translation by Windii 
https://twitter.com/lesbianmamiya
----------------------------------------------------------

『ソニック・ザ・ヘッジホッグ』誕生・ヒット・新生の真実をソニックチームのレジェンドクリエイターが、25周年のいま明かす 秘蔵資料満載の永久保存版!
The legendary creators of Sonic Team reveal the truth about the birth, success, and rebirth of "Sonic the Hedgehog" on the 25th anniversary: A permanent collection of treasured documents!


Written by: Manami Rei
Photographed by: Nagayama Wataru


"The secrets of the Sonic series, which is celebrating its 25th anniversary"

The 2010s have been a series of anniversary years for various video game titles, but 2016 is also a memorable year for Sonic the Hedgehog, which was released in 1991 for SEGA's Mega Drive, marking the 25th anniversary of its release. Although it was released on the lesser-known hardware of the Mega Drive, it was a big hit, especially in North America, thanks in part to the dramatic speed that hasn't been seen before in previous games and the cool character modeling of its protagonist. After continuous releases of sequels and several rebirths, the number of titles released in the series has now reached nearly 100.

How was Sonic, known around the world as "the face of SEGA," created, and how did it become popular and turn into a series? We invited Naka Yuuji, Ooshima Naoto, and Iizuka Takashi, the main creators of the "Sonic" series, to talk about the birth of Sonic, its hits, and how it has evolved over the years. Since they are old acquaintances who spent their 20's and 30's together, the conversation was very lively, and lasted for an unusually long time, over three hours in total. There are many anecdotes that could be revealed today for the first time, making this interview a valuable "biography of Sonic Team" and not only about the "Sonic" series. We hope that this article will remind not only fans of the "Sonic" series, but also the "SEGA people" who lived through the era from the Mega Drive to the Dreamcast, of their passionate feelings at that time.

Naka Yuuji
Born in 1965 in Osaka, he joined SEGA in 1984 and worked on the SEGA Mark III version of Phantasy Star and Space Harrier as a programmer. He attracted attention as a genius programmer. Since then, he has produced many titles for Sonic Team, such as the "Sonic the Hedgehog" series and "Phantasy Star Online". In 2006, he left and established PROPE. He serves as its president and CEO.

Ooshima Naoto
Born in 1964 in Osaka. After working at an advertising agency, he joined SEGA in 1987. As a graphic designer, he was in charge of character design for Sonic. As a director, he was involved in works such as "Sonic the Hedgehog CD", "NiGHTS into dreams..." and "Burning Rangers". In 1999, he retired from SEGA and became a founding member of Artoon, where he created "Blinx: The Time Sweeper" and other titles. Currently, as the executive vice-president of Arzest, he is also involved in the development of "Mario & Sonic AT Rio Olympics" for Nintendo 3DS.

Iizuka Takashi
Born in 1970 in Saitama Prefecture. He joined SEGA in 1992 and worked on the Mega Drive version of "Sonic the Hedgehog 3" as a planner, then became a director on "Sonic Adventure" and producer on "Sonic Colors", and has been involved in the development of the "Sonic" series almost constantly. He has developed games in the United States twice, and in March 2016, he travelled there for the third time to oversee the Sonic series.


"Shocking confession! Sonic was actually not a corporate character of SEGA?!"