SonicJPNews archive blog: anniversary
Showing posts with label anniversary. Show all posts
Showing posts with label anniversary. Show all posts

2020/05/15

SEGA's 60th anniversary framed post stamps & pin badges

News from 2020.05.15
Archived on 2020. 08.22


New item for SEGA 60th: SEGA 60th anniversary framed post stamps + pin badges!


Tweets collected by: Tabiki
Texts by: Knuttunk
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2019/09/09

Happy 20th anniversary, Dreamcast!

News from 2019.09.09
Archived on 2019.09.09

Today marks the 20 th anniversary of Dreamcast!
Fans and SEGA members celebrated the day altogether.
What's your Dreamcast story?










Oops. Seems like we, the non-US gamers still need to wait.

Also, a series of interview was conducted with various members who contributed to Dreamcast! Japanese members such as Satoshi Okano-san and Hirokazu Yasuhara-san answered the interview too!

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2019/06/23

Sonic Birthday 2019 recap!

News from 2019.06.23
Archived on 2019.06.24


Sonic Birthday 2019 at Tokyo Joypolis!


The birthday event for celebrating anniversary of Sonic the Hedgehog was held at Tokyo Joypolis again this year! Here is the recap of the event.



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Happy Birthday Sonic! Birthday wishes from Sonic officials

News from 2019.06.23
Archived on 2019.06.24


Sonic officials' birthday wishes!


28 years ago from today, Sonic the Hedgehog was released in the US and sped through the gaming world like a fresh wind.

Today, not only the fans all around the world celebrated the birthday of our beloved Blue Blur, but messages from the people on the official side of Sonic development were seen on Twitter. Here is the summary!


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2019/06/22

2019-06-23: How to celebrate Sonic's birthday in Japan!

News from 2019.06.22
Archived on 2019.06.22

The birthday of our beloved blue hedgehog is right in front of you, and there are several unique events happening around June 23rd!
Here is a summary of how to celebrate Sonic's birthday 2019 in Japan.


2019/05/05

Naganuma-san has been at SEGA for 10 years now!

News from 2019.05.05
Archived on 2019.05.07

Naganuma-san on his work at SEGA - he's having his 10th anniversary at SEGA this year!


With what shall we celebrate it? A new JSR game?!

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2019/04/01

Buy Ohtani-san's self-characterization 'Ohtanitter-kun' as key chain mascot!

News from 2019.03.31-04.10
Archived on 2019.04.21

You have a favorite composer? And you want to support them not only by buying their music but in all possible ways?

Now is your chance!
Ohtani-san's self-characterization "Ohtanitter-kun" is now available as acryl key chain mascot!



As I translated his tweet above, I received this reply from him:
"Thanks for the English translation :) I'm planning to tweet the method of international shipping later."
- Tomoya Ohtani

...looks like I rushed a little trying to deliver this cool information as fast as I can and interfered with his plan a little. Oops, sorry Ohtani-san.
Anyway, I replied as follows:
"Information on international shipping will be very useful! I'm definitely going to get one of your key chains!"
- SonicJPNews


And later he tweeted his said links:
He also mentioned that he wraps the key chains by himself, one by one!
"Packing and shipping are all done by me. It's kind of fun!"
- Tomoya Ohtani

He then explains what inspired him to make his own merchandise:



"As I wrote out in product detail, I thought about doing this as the TGS of last year ended. I've been holding a fan-meeting-like event called 'Find Ohtanitter' for 7 years because I missed the timing to stop doing it, and since I got this far, I thought about giving away a novelty goods for those who came to meet me at the 10th anniversary of this event. But then I realized the time won't come soon... and since I already had the idea, I wanted to make something now.
Then as for anniversary, I noticed that this year (2019) is actually my 20th anniversary of working at SEGA! That means... "You could probably make some goods on this oppotunity, don't you think?" said the voice from the sky (putting aside of it not being music-related), and so that's why I made it and started selling it. If there was no big wave like this, it's hard to take a step further to produce an item with myself designed on it, haha.
So this 'Ohtanitter-kun' could be counted as an anniversary item. Please take care of him!"
- Tomoya Ohtani

So it's an anniversary year for Ohtani-san too! That's really cool.
As this character was revealed in the beginning of this year, I asked Ohtani-san if he drew the character by himself - he then answered me that Ohtanitter-kun was designed by a designer who is a junior of him.
I really like pop look!



"This is what a designer, who is a junior of mine, drew for me!"
- Tomoya Ohtani

Additionally, Ohtani-san explained that this goods production is a part of SEGA's side-business system introduced in the recent years.
"You might already have heard that SEGA Sammy Group has introduced the side-business system; in fact, this character goods production of mine is also an officially approved side-business project.
Please don't say that it's a waste of side-business system *laugh*."
- Tomoya Ohtani


And since the announcement, Ohtani-san received many replies from his fans telling him that they will buy the key chain, or they even already bought them with the speed of sound!
"Again today, some of the 'Ohtanitter-kun acryl key chain' left my home. Thank you for your orders! The first batch is becoming scarse..."
- Tomoya Ohtani

The last two...
"Only two more left!! If you are secretly considering about buying it, now is your chance! If nobody buys them, should I buy them for myself? *lol*"
- Tomoya Ohtani

Aaaand... sold out!!

"The first batch is sold out! I wasn't expecting specific demands for them, so I was a little worried how this would turn out. I'd be happy if the item makes those of you who got it smirk. Thank you so much!"
- Tomoya Ohtani

That's really nice! He is so beloved and aspired. The key chain is also really well made!
Of course I got one too - so good, isn't it? :DDD


And don't worry if you missed the chance this time - Ohtani-san will make more and sell them again some time in the future!

"I'm thinking about what to do next. Of course I want to produce more and sell them again, and I'm also looking for other sales route than online shop, but it's not going to be soon. But I will make a sudden announcement when the time comes! For now, I will prepare the shipment of the last stock!"
- Tomoya Ohtani

So don't be sad, you'll have another chance in the future.
Oh by the way, this time he produced the 'Purple-Tee' version - there might be color variations in the future! Who knows? I won't be able to stop collecting them then!

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2019/03/30

Naka-san's 35 anniversary of being a game creator

News from 2019.03.30
Archived on 2019.04.18

Naka-san on his life as game creator.

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2019/03/21

2nd Anniversary of SonicJPNews! Thank you everyone!

News from 2019.03.20
Archived on 2019.03.23

It was the 2nd anniversary of my SonicJPNews account! Time flies.
Here are my messages I posted on Twitter. Thank you everyone for your support! I wish my free time hobby is also helpful to other people.



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2019/03/12

Senoue-san celebrates 10th anniv. of Sonic and the Black Knight!

News from 2019.03.12
Archived on 2019.03.13

Senoue-san celebrates 10th annivesary of Sonic and the Black Knight since the release in Japan on March 12th, 2009!

How controversial it may be, to me, this game is still one of the best Sonic series - cool and tricky action with knighthood in consideration, lovable characters + multiple playstyles, hundreds of collectables and customization, unexpected plot twist, and not to forget, the great soundtracks directed by Senoue-san. And the ivy-motived design is just beautiful.

Happy 10th anniversary, Sonic and the Black Knight!
"Knight Of The Wind", "With Me", "Live Life" and so on seem to be Senoue-san's own favorite songs, too. You are such a great composer, Senoue-san!

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2016/06/25

Translation of Sonic 25th anniversary interview by Famitsu with Sonic Team legends (by Windii)

News from 2016.06.24 
Archived on 2020.12.30 
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Translation by Windii 
https://twitter.com/lesbianmamiya
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『ソニック・ザ・ヘッジホッグ』誕生・ヒット・新生の真実をソニックチームのレジェンドクリエイターが、25周年のいま明かす 秘蔵資料満載の永久保存版!
The legendary creators of Sonic Team reveal the truth about the birth, success, and rebirth of "Sonic the Hedgehog" on the 25th anniversary: A permanent collection of treasured documents!


Written by: Manami Rei
Photographed by: Nagayama Wataru


"The secrets of the Sonic series, which is celebrating its 25th anniversary"

The 2010s have been a series of anniversary years for various video game titles, but 2016 is also a memorable year for Sonic the Hedgehog, which was released in 1991 for SEGA's Mega Drive, marking the 25th anniversary of its release. Although it was released on the lesser-known hardware of the Mega Drive, it was a big hit, especially in North America, thanks in part to the dramatic speed that hasn't been seen before in previous games and the cool character modeling of its protagonist. After continuous releases of sequels and several rebirths, the number of titles released in the series has now reached nearly 100.

How was Sonic, known around the world as "the face of SEGA," created, and how did it become popular and turn into a series? We invited Naka Yuuji, Ooshima Naoto, and Iizuka Takashi, the main creators of the "Sonic" series, to talk about the birth of Sonic, its hits, and how it has evolved over the years. Since they are old acquaintances who spent their 20's and 30's together, the conversation was very lively, and lasted for an unusually long time, over three hours in total. There are many anecdotes that could be revealed today for the first time, making this interview a valuable "biography of Sonic Team" and not only about the "Sonic" series. We hope that this article will remind not only fans of the "Sonic" series, but also the "SEGA people" who lived through the era from the Mega Drive to the Dreamcast, of their passionate feelings at that time.

Naka Yuuji
Born in 1965 in Osaka, he joined SEGA in 1984 and worked on the SEGA Mark III version of Phantasy Star and Space Harrier as a programmer. He attracted attention as a genius programmer. Since then, he has produced many titles for Sonic Team, such as the "Sonic the Hedgehog" series and "Phantasy Star Online". In 2006, he left and established PROPE. He serves as its president and CEO.

Ooshima Naoto
Born in 1964 in Osaka. After working at an advertising agency, he joined SEGA in 1987. As a graphic designer, he was in charge of character design for Sonic. As a director, he was involved in works such as "Sonic the Hedgehog CD", "NiGHTS into dreams..." and "Burning Rangers". In 1999, he retired from SEGA and became a founding member of Artoon, where he created "Blinx: The Time Sweeper" and other titles. Currently, as the executive vice-president of Arzest, he is also involved in the development of "Mario & Sonic AT Rio Olympics" for Nintendo 3DS.

Iizuka Takashi
Born in 1970 in Saitama Prefecture. He joined SEGA in 1992 and worked on the Mega Drive version of "Sonic the Hedgehog 3" as a planner, then became a director on "Sonic Adventure" and producer on "Sonic Colors", and has been involved in the development of the "Sonic" series almost constantly. He has developed games in the United States twice, and in March 2016, he travelled there for the third time to oversee the Sonic series.


"Shocking confession! Sonic was actually not a corporate character of SEGA?!"