SonicJPNews archive blog: Famitsu
Showing posts with label Famitsu. Show all posts
Showing posts with label Famitsu. Show all posts

2019/06/28

'Mario & Sonic AT Tokyo 2020 Olympic Games': Famitsu interview with producer Takaya Ōhashi-san

News from 2019.06.27
Archived on 2019.06.27

Famitsu released an interview conducted on E3 with Takaya Ōhashi-san, the producer of the upcoming latest game to Mario & Sonic series: the 'Mario & Sonic AT Tokyo 2020 Olympic Games' for Nintendo Switch!

Here is a brief summary.

GO TO THE ORIGINAL ARTICLE FIRST

Original Article:
「本作を遊んで、東京2020オリンピックをより楽しんでほしい」『マリオ&ソニック AT 東京2020オリンピックTM』プロデューサー・大橋宜哉氏インタビュー【E3 2019】
https://www.famitsu.com/news/201906/27178599.html

GO TO THE ORIGINAL ARTICLE FIRST




'Sonic AT Tokyo 2020 Olympic Games': Famitsu interview with Kasahara-san

News from 2019.06.27
Archived on 2019.06.27

Famitsu released an interview conducted on E3 with Eigo Kasahara-san, the director of the upcoming smartphone app game 'Sonic AT Tokyo 2020 Olympic Games'!

Here is a brief summary.

GO TO THE ORIGINAL ARTICLE FIRST

Original Article:
191ヵ国で競い合う!『ソニック AT 東京2020オリンピックTM』の詳細を深掘り。ディレクター・笠原英伍氏にインタビュー【E3 2019】
https://www.famitsu.com/news/201906/27178624.html

GO TO THE ORIGINAL ARTICLE FIRST

2019/04/18

10 more titles for MEGA DRIVE MINI revealed!

News from 2019.04.18-19
Archived on 2019.04.26

MEGA DRIVE MINI, as announced at SEGA FES 2019, will contain 40 titles in total which made the history of MEGA DRIVE.
The first 10 titles were already showcased at the event and were available for demo-play.


Today, the 11th to 20th titles of MEGA DRIVE MINI were announced in a Famitsu livestream!


Mazin-san is excited too!

"So the announcement of 10 further lineups for MEGA DRIVE MIINI is today from 8 pm, huh. I totally forgot about it. I don't have a clue what is going to be revealed, so I'm excited."
- Masato Nishimura (Mazin)

And Okunari-san is getting ready in the studio!
"I'm in studio, excited. 5 minutes to go."
- Yosuke Okunari

Aaand the livestream starts & 10 more titles were revealed!




A new trailer is out too!



Okunari-san updated the website with full title list of 'Game Can'!
Package illustration is specially done for this game set by Yoshiyasu Matsushita-san.





Sound composer Yuzo Koshiro-san is also glad to see Megadrive Mini trending!

Visit the official website with interactive elements!
https://sega.jp/mdmini/


Titles for US version 'Genesis Mini'!
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🍵Please support me through Ko-fi! Or a cup of tea!

2019/04/05

Judge Eyes (JUDGEMENT) received the Fmamitsu Award 2018!

News from 2019.04.05
Archived on 2019.04.22

Good news! Judge Eyes (JUDGEMENT) received the Fmamitsu Award 2018!

-----------------------------
🍵Please support me through Ko-fi! Or a cup of tea!

2019/03/20

Famitsu on TSR (5): Team Sonic Racing's 3 racer types, machine customization & Frozen Junkyard info released

News from 2019.03.20
Archived on 2019.03.21

Famitsu's TSR series: 5th article on Team Sonic Racing from the latest Famitsu!
Translation of previous articles: see tag #Famitsu

Revealed are more information on the three racing types: Speed, Technique and Power, and the customization function. Also new course Frozen Junkyard and hints to drive well on this icy mountain!

Original Article:
『チームソニックレーシング』3つのレースタイプやクルマのカスタマイズの情報が公開 https://www.famitsu.com/news/201903/20173477.html


Translation:


2019/02/22

Famitsu on TSR (4): Team Sonic Racing's new stage "Hidden Volcano" revealed!

News from 2019.02.21
Archived on 2019.03.21

Famitsu's TSR series: 4th article on Team Sonic Racing from the latest Famitsu!
Translation of previous articles: see tag #Famitsu

Revealed is information on a new stage, a lava area that is hidden deep in Glacier Land: "Hidden Volcano"!

Original article:
『チームソニックレーシング』新たに、グレイシャーランドの奥深くに隠された溶岩地帯のコース“Hidden Volcano”が登場!
https://www.famitsu.com/news/201902/21172229.html


Translation:

2019/02/13

Famitsu on TSR (3): Team Dr. Eggman & new stage "Doctor's Mine" revealed!

News from 2019.02.12
Archived on 2019.03.22

Famitsu's TSR series: 3rd article on Team Sonic Racing by Famitsu!
Translation of previous articles: see tag #Famitsu

Revealed are information on the appearance of Team Eggman together with a new stage "Doctor's Mine"!

Original article:
『チームソニックレーシング』Dr.エッグマンがメタルソニックやザボックとともに参戦決定! 新コース“Doctor’s Mine”も公開
https://www.famitsu.com/news/201902/13171815.html


Translation:

2018/09/12

Famitsu on TSR (2): Team Vector, Ice Mountain, Adventure Mode!

News from 2018.09.12
Archived on 2019.03.22

Famitsu's TSR series: 2nd article on Team Sonic Racing by Famitsu!
Translation of previous articles: see tag #Famitsu

Revealed are information on the appearance of Team Vector together with a new stage "Ice Mountain"!

Original article:
『チームソニックレーシング』に新たにブレイズ、シルバー、ベクターの参戦が決定、新コース“Ice Mountain”も解禁
https://www.famitsu.com/news/201809/12163878.html


Translation:

2018/06/27

Famitsu on TSR (1): Team Sonic Racing - Characters and System

News from 2018.06.27
Archived on 2018.06.27 on Tumblr

Famitsu's TSR series: 1st article on Team Sonic Racing by Famitsu!
Translation of previous articles: see tag #Famitsu

"Team Sonic Racing" was revealed at the E3 towards the end of May, and further information was presented at the Sonic Birthday Event 2018 that took place in Tokyo Joypolis.

Here is the summary of those information by Famitsu, together with more details!

Original article:
『チームソニックレーシング』登場キャラクターや“チームレーシングシステム”などを紹介、チーム対抗で順位を競うレースがアツい https://www.famitsu.com/news/201806/27159804.html


Translation:

2018/06/13

Translation of Famitsu’s interview with Iizuka-san on Team Sonic Racing at E3 2018!

News from 2018.06.13
Archived on 2018.06.13 on Tumblr

🔵As always, check the original article first! ⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇

Original Article 

チームで競う新基軸! ソニック初の協力型レースゲーム『チームソニックレーシング』のアレコレを、プロデューサー飯塚隆氏に聞く!【E3 2018】 
https://s.famitsu.com/news/201806/13158584.html


Translation (in bullet points):

2018/05/02

Translation of Sonic Mania Plus interview with Iizuka-san by Famitsu

News from 2018.05.02
Archived on 2018.05.02 on Tumblr

Original Article

『ソニックマニア・プラス』インタビュー、『ソニック』シリーズプロデューサーの飯塚 隆氏にパッケージ化の真意や新要素について聞く  
https://s.famitsu.com/news/201805/01156313.html 

⬆⬆⬆ Check out the original first! ⬆⬆⬆


Translation of the Interview: comments by Iizuka-san)

2017/06/15

Interview with Iizuka-san and Nakamura-san by Famitsu at E3 2017

News from 2017.06.14
Archived on 2017.06.24 on Tumblr

Hi everyone! I finally finished the translation of the article. Thanks for the wait!

Before reading this article, I beg you to do just one thing: make sure you visit the original article by Famitsu!!! It is to show respect to the interviewer/journalist and to the both producers Iizuka-san and Nakamura-san who are working very hard to make great Sonic games for us. There are cool photos of E3 SEGA Booth too!

 ↓  ↓  ↓  ↓  ↓  ↓

『 ソニックフォース』と『ソニックマニア』の最新情報を、セガゲームス飯塚・中村両プロデューサーに根掘り葉掘り聞いてみた!【E3 2017】
 ファミ通 2017-06-14 10:35:00
 https://www.famitsu.com/news/201706/14135044.html 

↑  ↑  ↑  ↑  ↑  ↑


Translation

2017/04/19

Sonic Forces Interview with Iizuka-san by Famitsu

News from 2017.04.18
Archived on 2017.04.23 on Tumblr

I finally finished it!!
Translation of the Famitsu.com article on Interview with producer Takashi Iizuka about Sonic Forces is here! (Original issue: 2017.04.18)

https://www.famitsu.com/news/201704/18130922.html 

↑ ↑ ↑ Take a look at the original article before proceeding. 
This is important. It’s to show our respect to Iizuka-san, the interviewer of Famitsu, and everyone behind it by increasing the page view of their content.

Let’s show that we want to know more about Sonic!



2016/06/25

Translation of Sonic 25th anniversary interview by Famitsu with Sonic Team legends (by Windii)

News from 2016.06.24 
Archived on 2020.12.30 
----------------------------------------------------------
Translation by Windii 
https://twitter.com/lesbianmamiya
----------------------------------------------------------

『ソニック・ザ・ヘッジホッグ』誕生・ヒット・新生の真実をソニックチームのレジェンドクリエイターが、25周年のいま明かす 秘蔵資料満載の永久保存版!
The legendary creators of Sonic Team reveal the truth about the birth, success, and rebirth of "Sonic the Hedgehog" on the 25th anniversary: A permanent collection of treasured documents!


Written by: Manami Rei
Photographed by: Nagayama Wataru


"The secrets of the Sonic series, which is celebrating its 25th anniversary"

The 2010s have been a series of anniversary years for various video game titles, but 2016 is also a memorable year for Sonic the Hedgehog, which was released in 1991 for SEGA's Mega Drive, marking the 25th anniversary of its release. Although it was released on the lesser-known hardware of the Mega Drive, it was a big hit, especially in North America, thanks in part to the dramatic speed that hasn't been seen before in previous games and the cool character modeling of its protagonist. After continuous releases of sequels and several rebirths, the number of titles released in the series has now reached nearly 100.

How was Sonic, known around the world as "the face of SEGA," created, and how did it become popular and turn into a series? We invited Naka Yuuji, Ooshima Naoto, and Iizuka Takashi, the main creators of the "Sonic" series, to talk about the birth of Sonic, its hits, and how it has evolved over the years. Since they are old acquaintances who spent their 20's and 30's together, the conversation was very lively, and lasted for an unusually long time, over three hours in total. There are many anecdotes that could be revealed today for the first time, making this interview a valuable "biography of Sonic Team" and not only about the "Sonic" series. We hope that this article will remind not only fans of the "Sonic" series, but also the "SEGA people" who lived through the era from the Mega Drive to the Dreamcast, of their passionate feelings at that time.

Naka Yuuji
Born in 1965 in Osaka, he joined SEGA in 1984 and worked on the SEGA Mark III version of Phantasy Star and Space Harrier as a programmer. He attracted attention as a genius programmer. Since then, he has produced many titles for Sonic Team, such as the "Sonic the Hedgehog" series and "Phantasy Star Online". In 2006, he left and established PROPE. He serves as its president and CEO.

Ooshima Naoto
Born in 1964 in Osaka. After working at an advertising agency, he joined SEGA in 1987. As a graphic designer, he was in charge of character design for Sonic. As a director, he was involved in works such as "Sonic the Hedgehog CD", "NiGHTS into dreams..." and "Burning Rangers". In 1999, he retired from SEGA and became a founding member of Artoon, where he created "Blinx: The Time Sweeper" and other titles. Currently, as the executive vice-president of Arzest, he is also involved in the development of "Mario & Sonic AT Rio Olympics" for Nintendo 3DS.

Iizuka Takashi
Born in 1970 in Saitama Prefecture. He joined SEGA in 1992 and worked on the Mega Drive version of "Sonic the Hedgehog 3" as a planner, then became a director on "Sonic Adventure" and producer on "Sonic Colors", and has been involved in the development of the "Sonic" series almost constantly. He has developed games in the United States twice, and in March 2016, he travelled there for the third time to oversee the Sonic series.


"Shocking confession! Sonic was actually not a corporate character of SEGA?!"